Version 1/221007 of Bright Brave Knight Knave Globals by Andrew Schultz begins here. "This defines basic global variables to help keep the main file that much cleaner." volume very basics core-max is 71. max-bonus is 14. entry-in-series is 6. [ note in this case there are 3 bonus-bonus points outside the table: --(1) figuring what the hold hole needs to hold --(1) waiting to say WRITE RAVE gets 2 points instead of 1 --(1) figuring R 3 once you can say R 2 and R 1 --so core_max + max_bonus = rows in big table + 3 --however, core-max is (# of core entries originally) - 4, one for each of the interlude rooms and one for the Black Blight We can double-check what core-max + max-bonus should be by search/replacing sco- ] ailers is a list of text variable. ailers is { "Bailing Bill", "Failing Phil", "Wailing Will" }. Flying Flees is a region. Plying Please is a region. Sighing Seas is a region. Trying Trees is a region. Lying Leas is a region. Shying Sheez is a region. volume point scoring booleans chapter intro area section white wave sco-write-right-rave is a truth state that varies. sco-kite-cave is a truth state that varies. sco-jack-gist is a truth state that varies. sco-eyeing-eying-ease is a truth state that varies. section bass bath sco-pass-path is a truth state that varies. sco-mass-math is a truth state that varies. chapter west area sco-what-whoah is a truth state that varies. sco-hid-hum is a truth state that varies. sco-kid-come is a truth state that varies. sco-rid-rum is a truth state that varies. sco-mood-mapper is a truth state that varies. sco-nude-napper is a truth state that varies. sco-meek-mooter is a truth state that varies. sco-chic-shooter is a truth state that varies. sco-weak-wooter is a truth state that varies. sco-fried-freak is a truth state that varies. sco-snide-sneak is a truth state that varies. sco-guide-geek is a truth state that varies. sco-stride-streak is a truth state that varies. sco-harder-helm is a truth state that varies. chapter north area sco-posh-planks is a truth state that varies. sco-plucky-plot is a truth state that varies. sco-cast-court is a truth state that varies. sco-fast-fort is a truth state that varies. sco-passed-port is a truth state that varies. section cast court sco-murky-map is a truth state that varies. section fast fort sco-glued-glass is a truth state that varies. section passed port sco-salad-scent is a truth state that varies. sco-slosh-slick is a truth state that varies. sco-quash-quick is a truth state that varies. sco-time-toad is a truth state that varies. sco-slashing-sword is a truth state that varies. sco-mime-mode is a truth state that varies. chapter south area section treed track sco-seed-sack is a truth state that varies. sco-need-knack is a truth state that varies. sco-heed-hack is a truth state that varies. sco-plead-plaque is a truth state that varies. section too tough blue bluff sco-grew-gruff is a truth state that varies. sco-stew-stuff is a truth state that varies. sco-new-nuff is a truth state that varies. section lack light black blight sco-hack-height is a truth state that varies. sco-quack-quite is a truth state that varies. sco-flak-flight is a truth state that varies. sco-slack-slight is a truth state that varies. sco-power-plate is a truth state that varies. section knell nook sco-bell-book is a truth state that varies. sco-covering-candle is a truth state that varies. chapter east area section tata tall tank(s) sco-yall-yank is a truth state that varies. sco-paul-panks is a truth state that varies. section Lane Lax sco-train-tracks is a truth state that varies. sco-main-max is a truth state that varies. sco-pain-packs is a truth state that varies. sco-trod-trash is a truth state that varies. section Ow'ed Eyes Crowd Cries sco-wowed-whys is a truth state that varies. sco-loud-lies is a truth state that varies. section Thought Thief Fought Fief sco-brought-brief is a truth state that varies. sco-bought-beef is a truth state that varies. sco-wrought-reef is a truth state that varies. sco-done-dish is a truth state that varies. section Bruising Brew sco-boozing-boo is a truth state that varies. sco-using-you is a truth state that varies. sco-fusing-phew is a truth state that varies. sco-spurning-spew is a truth state that varies. chapter interlude (detours after each hold hole piece is recovered) section nil none sco-fill-fun is a truth state that varies. sco-will-won is a truth state that varies. sco-ill-un is a truth state that varies. section stander stove sco-grander-grove is a truth state that varies. sco-candor-cove is a truth state that varies. sco-stander-stove is a truth state that varies. section route rough sco-flout-fluff is a truth state that varies. sco-nowt-nuff is a truth state that varies. sco-stout-stuff is a truth state that varies. chapter endgame--well, start sco-ailing-ill is a truth state that varies. sco-scaling-skill is a truth state that varies. sco-mailing-mill is a truth state that varies. sco-failing-phil is a truth state that varies. sco-bailing-bill is a truth state that varies. sco-wailing-will is a truth state that varies. sco-fight-fave is a truth state that varies. sco-fright-fully is a truth state that varies. sco-bright-bully is a truth state that varies. sco-bam-bye is a truth state that varies. chapter unsorted globals volume game state variables took-yacht is a truth state that varies. [have you ever taken the yucky yacht?] bool-hill-available is a truth state that varies. [is Hailing Hill open yet?] bool-brew-available is a truth state that varies. [did you open Bruising Brew?] pre-hole-item-room is a room that varies. [for interludes, where do we go back to?] game-elm-seen is a truth state that varies. [have you seen the Ardor Elm yet?] bold-hole is a truth state that varies. [we put holeitem names in BOLD if examining the hole] note-bye-yet is a truth state that varies. [this is if the BYE command has been clued. We can't quite use if dormant = 5 as we *could* say meek/bye/meek.] lump-eeker-warn is a truth state that varies. [this clues you about the lurking lump if you have it] skip-profanity is a truth state that varies. go-west-hint is a truth state that varies. elm-alert is a truth state that varies. chapter options opt-sweet-swap is a truth state that varies. [lets you solve puzzles without friends] know-sweet-swap is a truth state that varies. [don't repeat the message, or the player can use it early] zero-swap-warn is a truth state that varies. [SWEET SWAP before pairing any friends] below-six-swap-warn is a truth state that varies. [SWEET SWAP before pairing all friends] chapter miscellaneous bonus variables (game state) guessed-bold-bowl is a truth state that varies. [this and the others track getting the bonus point to start] guessed-cold-coal is a truth state that varies. guessed-sold-soul is a truth state that varies. got-hole-bonus is a truth state that varies. [guessed all 3 above] got-rave-bonus is a truth state that varies. [2 points instead of 1] blocked-hole-bonus is a truth state that varies. [set to true if got one item before guessed all 3] r-shortcut-got is a truth state that varies. [r 3 before pairing everyone manually] chapter what verbs are known? r-warn-yet is a truth state that varies. [allows us to use the R command] chapter debug variables debug-allow-final is a truth state that varies. [lets you go to the final fight without going through hoops] Bright Brave Knight Knave Globals ends here. ---- DOCUMENTATION ----